ProceduralPlanets
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staticgetset |
Gets or sets the texture LOD Composition texture resolutions array.
The Composition texture controls the layout of continents, mixture of biome materials, water coverage, shorelines, polar coverage and more. It is generally more important to have this texture at a higher resolution compared to Biome textures for example. If you can only have a few textures at a higher resolution, make it the Compositionn texture and the Clouds texture.
Array size must be same as TextureLODSteps property.
Valid values in the array are 0 (16 x 16) - 7 (2048 x 2048).
0 - 16 x 16 pixels,
1 - 32 x 32 pixels,
2 - 64 x 64 pixels,
3 - 128 x 128 pixels,
4 - 256 x 256 pixels,
5 - 512 x 512 pixels,
6 - 1024 x 1024 pixels,
7 - 2048 x 2048 pixels
The texture LOD Composition array.