ProceduralPlanets
|
|
static |
Creates a planet.
Can be totally random (if only position parameter is set) and optionally based on a specific seed, blueprint and/or JSON-string.
_position | Vector3 position of the planet to be created. |
_planetSeed | Optional random seed used for the planet. Provided that the PlanetManager Material and probability settings are not changed the same seed will generate an identical planet each time. |
_blueprintName | Optional forced blueprint name for the planet, e.g. force the planet to be a Terrestrial planet. |
_jsonString | Optional JSON string containing the configuration of the planet (can be escaped text or Base64 encoded). |