ProceduralPlanets

◆ GetPlanetBlueprintIndexByName()

int ProceduralPlanets.PlanetManager.GetPlanetBlueprintIndexByName ( string  _name)

Gets the index number of a planet blueprint based on the blueprint name (could be either solid or gas planet)

Parameters
_name
Returns
Integer number of a planet blueprint (in the list of the planet type)